World in Conflict Behind the Scenes 02 – Art

A behind the scenes look at the multiple award winning strategy game “World in Conflict”, focusing on the graphic design and artistic direction. For more information on the game visit http://www.worldinconflict.com or join our community at http://www.massgate.net!

Duration : 0:4:32


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21 Responses to “World in Conflict Behind the Scenes 02 – Art”

  1. You will see what i …
    You will see what i mean if you try to drop 3 light tanks or 3 hummers in the same spot. Also, it often happens to choppers too. It is so annoying!

  2. Everything about …
    Everything about the graphics is great, I can understand 2D simulation of nuk clouds and trees, because it reduces needs for stronger PC instead of using some complicate 3D objects, but I cant understand why simple bug as it is unit “overlapping” can not be solved?!

  3. There still are …
    There still are good players around (like me and noobway), you just have to look for them

  4. The Community sucks …
    The Community sucks, pretty much Trolls.
    Most people play it one time online and never again, cause this.

    Sierra isn’t anymore the publisher… so it wasn’t worth to publish it. Only lost of Image.

    btw. Massgate is nearly as dead…
    hoping for R.U.S.E.

    And don’t forget kids that more pushed Gold Medals you got, so longer is your…

  5. What still suck on …
    What still suck on this game is the online rankingsystem. Every guy with Generalrank think he is the god of the battlefield… some of them have no idea of the game. Not for Teamplay you get points… only few for taking commandpoints and most for killing enemys.
    Wich make teamplay nearly inpossible (in public games).

    I did buy the game on release and played the demo before. But I was a noob at release cause their were to much beta-testers…

  6. It is nice to play …
    It is nice to play the game… But it isn’t a Battlecommander Simulation. It’s pretty unrealistic in nearly in every destination.

    It looks like that if you are an infantrie commander you have to say them to whipe out their ass’s if they could poo.

  7. HELL yeah, that …
    yeah, that would be awsome to play as the Red Army

  8. I still think the …
    I still think the chinese should get thier own expansion pack at some point.

  9. You guys rock! …
    You guys rock! Thanks for the peek inside the studio. :)

  10. Awesome :)
    Awesome :)

  11. Awesome vid. I like …
    Awesome vid. I like how you guys explain the nuke and to see it blow up. Only now did I see the bendy shockwave effects that plenty.

  12. I’d love to see a …
    I’d love to see a video focusing upon Massive’s in-house CG cinematics team.

  13. LONG LIVE WIC AND …
    LONG LIVE WIC AND MASSIVE :}

  14. ILIKECOOKIESSSSSSSSS on November 23rd, 2009 at 12:41 am

    Sorry my bad.
    <3 TBH

    Sorry my bad.
    <3 TBH

  15. ILIKECOOKIESSSSSSSSS on November 23rd, 2009 at 12:41 am

    <3 WIC
    <3 WIC

  16. World In Conflict …
    World In Conflict is exceptional. Thanks guys!

    You said that beta testers of patch 11 would have a taste of the new game you are working on, but it didn’t happen. Must be a secret that would be worth the wait. :)

  17. n1 tbh
    n1 tbh

  18. Hell yes!
    yes!

  19. +1 tbh
    +1 tbh

  20. The best game ever!
    The best game ever!

  21. A great inside look …
    A great inside look at one of the greatest game studio of today!

    You guys in the Arti department really keep amazing me (and probably many others)! From the incredible nuke to the tiniest of details with a few funny easter eggs tossed in for the fun (we need more ninja signs!).

    The ‘postcard’ design logic is also a great design choice. All the maps in WiC stand out in their own. No two are alike and all of them are over the top! I’ll keep this in mind when working on my maps!

    Cheers!
    Slepnyrl

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